
Overall, I am glad this game was made as a forray into mac. The sound is, once again boring and repetitive, with a few effects and a quiet tune playing in the background. Ditto goes for the graphics, the 3D engine makes good colorful backgrounds, but going around in circles isn't veryfun to watch. The level design is boring and repetitive do to the lack of possibilities afforded by the simple circular climbing aspect of the game. Although there is combat, most of my deaths were caused by the slow erronious jump system. Instead of taking the time to make a full 3D platformer, Armado can only move forward and backward, taking a lot of depth out of the game, and I was fully unaware of what most of the power ups did. Another low point is that it doesn't take full advantage of its 3D engine.

You have to jump about a second too early in order to hit an enemy. Stomping enemies is great fun, but the combat is slow and erronious. This may sound good, and it is, to a point.

In the gamplay department, Armado is a jump and run side scroller-except that it is in 3D. However, it's gameplay is marred by several shortcomings. Tricky Software is trying to bring a classic platformer to mac, and it succeeds in many ways. I really appriciate what Tricky Software is trying to do with Armado, however, I wish they had taken some more time to work out it's implementation.
